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RayFire Tool gives you the ability to shoot, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max.

Feature list:
  • NVidia PhysX Rigid Body support via RayFire user interface.
  • NVidia PhysX Force Influence support for Wind, RFBomb, PBomb, Gravity, Drag.
  • Demolition. Fast and easy way for smashing and falling objects.
  • Fragmentation. Allows you to fragment geometry objects.
  • Explosion. Allows you to realistically explode objects.
  • Reactor Rigid Body support via RayFire user interface.
  • Reactor Hit, Displace, and Holes Impact dformations for shooting.
  • Instant Action. Allows you to shoot and explode without gun, manually defining all impact spots on impact object.
  • Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
  • Interactive Layer Manager. Allows you to interactively change properties in the already created effects, select, hide\unhide, freeze\unfreeze and delete any created layer or effect.
  • Multiple animated Impact objects. Also you can use skinned, pointcached or deformed in any other ways objects.
  • Automatic update system.
Download:

Rapidshare:
http://rapidshare.com/files/126314697/RAYFIRE_TOOL_V1.34_FOR_3DS_MAX-XFORCE.RAR

Easy-share:
http://w17.easy-share.com/1700778019.html

Mirror Rapidshare Links:
http://rapidshare.com/files/126117256/RAYFIRE_TOOL_V1.34_FOR_3DS_MAX-XFORCE.RAR

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This Post has 1 Comment
August 20, 2008 4:25 AM

 

oh! nice blog, thanks for sharing! Your blog's very usefull for me!




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